What you want to be wary of is picking a character or scene with little to do with your protagonist or plot. For example, if the daughter of one of your characters is kidnapped early on, you can put her on the cover, and it will still relate to your plot. If you opt for a character other than your star, make sure the scene and characters you do showcase interplay substantially with your protagonist. Some choose the main villain or archenemy, or a character who has a unique role to play in the story. In vibrant, eye-catching colors, a cover is a beautiful place to showcase your character.Īlternatively, some comic book writers put other characters on the cover. Since a lot more time and space is spent on the cover of a graphic novel, it gives you a reason and some room to splash out on a depiction of your main character. It makes sense to feature your protagonist on the cover because it lets readers know who's story they'll be following. Most narratives only have one main character, even if it's the most modern, cutting edge writing. However, an experienced comic book artist will tell you that you should consider putting your main character on the front. You can put anything you like on your cover. Here are some pointers on what to put on your cover and why. You don't have to be an expert in graphic design to create a comic book cover, although knowing some basics help. If you've read some graphic novels yourself, and you probably have if you plan on writing one, then you know how eye-catching and show-stopping a cover can be. The cover is the first thing that potential readers see. The cover is what they see first, and you want to make a good impression.Īrguably, designing a comic book cover is the most crucial step in the creative process. The cover is a distillation of your characters and your plot, and it is also the primary way potential readers encounter your book. Covers are one of the most visible and essential pieces of your creation. The adage says that you shouldn't judge a book by its cover, but that's not necessarily the case if you're creating a graphic novel.
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